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本月最热283

Reflect, Retry, Reward: Self-Improving LLMs via Reinforcement Learning

Shelly Bensal, Umar Jamil, Christopher Bryant +5 authors

A method using self-reflection and reinforcement learning improves the performance of large language models, especially with limited feedback, by rewarding self-reflections that lead to better task performance.

self-reflectionreinforcement learningself-reflective commentaryperformance gainsHF ↗arXiv ↗

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03

Reinforcement Pre-Training

Qingxiu Dong, Li Dong, Yao Tang +4 authors

Reinforcement Pre-Training (RPT) improves language model accuracy through reinforcement learning and offers a scalable method for leveraging text data for general-purpose RL.

265Reinforcement Pre-Training (RPT)next-token predictionHF ↗arXiv ↗
09

Drag-and-Drop LLMs: Zero-Shot Prompt-to-Weights

Zhiyuan Liang, Dongwen Tang, Yuhao Zhou +11 authors

Drag-and-Drop LLMs generate task-specific parameters through prompt-conditioned parameter generation, achieving significant efficiency gains and cross-domain generalization without per-task training.

133Parameter-Efficient Fine-TuningPEFTHF ↗arXiv ↗
13

MiniCPM4: Ultra-Efficient LLMs on End Devices

MiniCPM Team, Chaojun Xiao, Yuxuan Li +72 authors

MiniCPM4, a highly efficient large language model for end-side devices, achieves superior performance using innovations in sparse attention, pre-training datasets, training algorithms, and inference systems.

103InfLLM v2sparse attention mechanismHF ↗arXiv ↗
22

MiMo-VL Technical Report

Xiaomi LLM-Core Team, Zihao Yue, Zhenru Lin +71 authors

MiMo-VL-7B-SFT and MiMo-VL-7B-RL provide state-of-the-art general visual understanding and multimodal reasoning through four-stage pre-training and Mixed On-policy Reinforcement Learning, outperforming models with up to 78B parameters.

81vision-language modelsmultimodal reasoningHF ↗arXiv ↗
24

OmniGen2: Exploration to Advanced Multimodal Generation

Chenyuan Wu, Pengfei Zheng, Ruiran Yan +19 authors

OmniGen2, a versatile generative model, introduces dual decoding pathways for text and images, preserves original text generation, and achieves competitive results with a new subject-driven benchmark.

79decoding pathwaysunshared parametersHF ↗arXiv ↗
29

Matrix-Game: Interactive World Foundation Model

Yifan Zhang, Chunli Peng, Boyang Wang +8 authors

Matrix-Game, a controllable game world generation model trained in a two-stage process, outperforms existing models by producing high-quality, action-controllable, and physically consistent Minecraft world videos.

72Matrix-Gameinteractive world foundation modelHF ↗arXiv ↗
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