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484

Scalable Visual Pretraining for Language Intelligence

Yiming Zhang, Zhonghan Zhao, Wenwei Zhang +13 authors

The rapid progress of large foundation models has been driven predominantly by pretraining on large-scale text corpora. However, many forms of knowledge are conveyed through visual representations, where figures, typeset equations, and page layouts carry rich information that cannot be faithfully or completely captured by text alone. Yet current pretraining approaches discard these visual cues by converting visually rich sources, such as documents and web pages, into plain text for learning language intelligence. This paper challenges the default assumption that language models must be trained on text-only representations and shows that Visual Pretraining is a scalable learner for foundation model intelligence. To this end, we conduct a systematic study of unsupervised visual pretraining paradigms that directly leverage visual documents without text extraction. Across multiple backbones and benchmarks, visual pretraining on the same underlying corpora consistently outperforms text-only pretraining, offering an efficient pathway to scalable language intelligence.

56HF ↗arXiv ↗
485

DriveZero: End-to-End Driving Beyond Human Demonstrations

Hao He, Chengcheng Hu, Zirun Su +17 authors

DriveZero is an end-to-end autonomous driving system that combines a vision foundation model for perception with a closed-loop reinforcement learning action model to learn driving behaviors beyond human demonstrations.

55DriveZeroDriveRLHF ↗arXiv ↗
487

OvisOCR2 Technical Report

Shiyin Lu, Yinglun Li, Yu Xia +10 authors

We introduce OvisOCR2, a 0.8B document parsing model. OvisOCR2 is designed as an end-to-end parser: given a document page image, it generates a Markdown representation in natural reading order, covering text, formulas, tables, and visual regions. We build a data engine that combines filtered real-document annotations with synthetic pages whose rendered images and Markdown targets are derived from the same HTML source. The training recipe includes supervised fine-tuning, reinforcement learning on a 4B branch with a multi-component reward design, on-policy distillation into the 0.8B model, and model fusion. On OmniDocBench v1.6, OvisOCR2 achieves a state-of-the-art overall score of 96.58, placing an end-to-end model at the top of this leaderboard previously dominated by pipeline methods and highlighting the potential of end-to-end document parsing. On PureDocBench, OvisOCR2 also achieves the highest Avg3 score of 75.06. Beyond these two public benchmarks, we evaluate OvisOCR2 on an in-house benchmark designed to cover a broader set of long-tail and challenging scenarios. OvisOCR2 obtains the best overall performance among the compared methods, providing further evidence of its generalization and robustness. OvisOCR2 is available at https://huggingface.co/ATH-MaaS/OvisOCR2.

54HF ↗arXiv ↗
490

Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimation

Igor Pavlovic, Thiemo Wandel, Anton Obukhov +6 authors

Marigold V2 repurposes diffusion transformers for monocular depth estimation via single-step flow-matching inference, semantic alignment, and a Sinkhorn-based two-stage fine-tuning protocol, yielding sharper out-of-distribution depth maps and strong results on related dense regression tasks.

53monocular depth estimationdiffusion transformerHF ↗arXiv ↗
491

4D Human-Scene Reconstruction from Low-Overlap Captures

Minhyuk Hwang, Sangmin Kim, Seunguk Do +2 authors

Existing volumetric capture of dynamic human performance achieves high fidelity with dense camera arrays. However, in real-world scenarios, only a handful of low-overlap cameras are available, which degrades the output quality and leaves large areas unobserved. Recent 4D reconstruction methods have focused on low-overlap settings, yet they still produce noticeable artifacts in under-observed regions. Video diffusion models have emerged as another option, but they show geometrically inconsistent results for humans. To address these limitations, we propose StudioRecon, a pipeline that reconstructs 4D human scenes from sparse, low-overlap cameras by decoupling background and humans. We densify background supervision by synthesizing hundreds of camera-controlled novel views with a video diffusion model. We also robustly initialize deformable Gaussian humans with cross-view identity association and triangulated multi-view keypoint fitting. Finally, our recursive enhancement module with motion-adaptive consistency injection harmonizes the composed output, thereby further avoiding remaining artifacts. We achieve state-of-the-art novel view synthesis across four real-world datasets and demonstrate applications such as novel trajectory rendering and human replacement.

53HF ↗arXiv ↗
492

Normalized Low-Rank Adaptation

Jiale Kang, Ziyin Yue, Zheng Zhan +2 authors

Normalized Low-Rank Adaptation stabilizes LoRA training by normalizing down-projection matrices, accelerating convergence and improving performance without extra parameters or inference cost.

52low-rank adaptationLoRAHF ↗arXiv ↗
493

DataComp-VLM: Improved Open Datasets for Vision-Language Models

Matteo Farina, Vishaal Udandarao, Thao Nguyen +33 authors

DataComp for VLMs (DCVLM) establishes a comprehensive benchmark for evaluating data curation strategies in vision-language models, demonstrating that data mixing rather than filtering significantly improves model performance at scale.

52Vision-Language Modelsdata curationHF ↗arXiv ↗
494

Miles v0.1: Production-Level Post-Training

RadixArk, Tom Chen, Mao Cheng +10 authors

Miles is an open-source, production-ready system for large-scale reinforcement learning and post-training that supports diverse backends, weight synchronization, LoRA, distillation, and diffusion models.

52reinforcement-learningrollout enginesHF ↗arXiv ↗
495

GE-Act 2.0: Pretraining and Scaling a World-Action Model for Robotic Manipulation

AgiBot Research Team, Renhang Liu, Wenzhi Zhao +42 authors

GE-Act 2.0 is a world-action model trained from scratch with a control-oriented autoencoder, single-step visual planner, and inverse dynamics model, using knowledge-aligned selective optimization to enable scalable zero-shot robot manipulation across diverse skills and conditions.

51world-action modelscontrol-oriented autoencoderHF ↗arXiv ↗
497

Morphing into Hybrid Attention Models

Disen Lan, Jianbin Zheng, Yuxi Ren +5 authors

FlashMorph is an efficient layer selection method that formulates hybrid layer selection as a budget-constrained optimization problem, using morphable models and linearization regularization to improve long-context efficiency in Transformers.

51hybrid attention modelsfull-attention layersHF ↗arXiv ↗
500

Weak-to-Strong On-Policy Distillation

Fangxu Yu, Zinan Lin, Xiaodong Liu +4 authors

On-policy distillation (OPD), which aligns a student with the teacher's token-level distribution on the student's own rollouts, is an effective paradigm for transferring capabilities across LLMs. Prevailing approaches assume a teacher at least as capable as the student: they either distill a larger model into a smaller one, which fails at the frontier where no larger teacher exists, or consolidate multiple domain experts trained from a shared base, which requires costly training at the student's scale. We introduce Weak-to-Strong On-Policy Distillation (W2S-OPD), a simple yet effective OPD framework that improves the strong student by distilling from multiple weak models. W2S-OPD constructs a proxy teacher in logit space from a contrast pair of a positive and a negative model, both smaller than the student and cheap to obtain. Their logit difference isolates the capability direction, which is added to the student's own base model, yielding a proxy teacher that couples this direction while staying distributionally adjacent to the student. The student then distills it by minimizing the per-token reverse KL on its own rollouts. We instantiate the contrast pair as i) a post-RL expert against its pre-RL initialization, isolating the skill RL instills, ii) a larger against a smaller base model, isolating the capability from scale, and iii) a small base model with correct versus wrong hints, isolating the instance-level direction toward the solution. Across four math and three code benchmarks, W2S-OPD outperforms OPD, enables the student to surpass the domain teacher, and keeps improving the student even when every supervision source is weaker. Analysis shows different contrasts yield distinct signals: the post-RL and hint contrasts emphasize reasoning frameworks, while the scale contrast emphasizes the solving procedure. Our code will be available at https://github.com/Yu-Fangxu/W2S-OPD.

50HF ↗arXiv ↗
501

UEmbed: Unified Sparse and Dense Multimodal Embeddings

Tingyu Song, Mingxin Li, Yanzhao Zhang +5 authors

UEmbed is a decoder-only multimodal model that jointly produces dense and sparse embeddings in a single forward pass, extending sparse retrieval to unified text and multimodal inputs.

50learned sparse retrievaldecoder-onlyHF ↗arXiv ↗
503

H3-World: Turning Language Understanding into World Control

Danze Chen, Zeqing Wang, Ziyue Lin +2 authors

We present H3-World, an efficient framework that turns the 33B MiniMax-H3 video generator into an interactive world model. Our key finding is that, as large video generators become more capable, language is emerging as a natural interface for control. MiniMax-H3, for example, already supports zero-shot control of character behavior and camera motion through natural-language instructions. Building on this, H3-World turns this coarse language interface into precise, temporally grounded world control, without introducing dedicated action modules. Specifically, we represent each action as a structured combination of character and camera instructions, and align them with the corresponding temporal video latents. To make the control temporally precise, we further introduce temporal attention routing, which restricts each instruction to its intended time interval and reduces control leakage across actions. Importantly, H3-World directly reuses the semantic representations learned during large-scale video pretraining and requires only lightweight adaptation. With only 8,000 gameplay samples, 10,000 LoRA optimization steps, and 0.199% trainable parameters, H3-World achieves effective character and camera control while preserving strong generation quality. It also generalizes to unseen scenarios. These results show that the control capabilities emerging in large video generators can be efficiently transformed into interactive world control.

50HF ↗arXiv ↗
506

MANCE: Manifold Aware Concept Erasure

Matan Avitan, Yoav Goldberg, Yanai Elazar

Manifold constraint hypothesis enables improved concept erasure by projecting updates onto estimated representation manifolds, achieving state-of-the-art results in nonlinear concept removal.

48concept erasuremanifold constraint hypothesisHF ↗arXiv ↗
510

BadWAM: When World-Action Models Dream Right but Act Wrong

Qi Li, Xingyi Yang, Xinchao Wang

World-action models (WAMs) are emerging as a promising foundation for embodied control: rather than predicting actions alone, they learn representations that couple action generation with future world prediction. This coupling is often viewed as a source of robustness, interpretability, and safety, as a robot's action can in principle be checked against its imagined future. In this paper, we show that this assumption is fragile. We introduce BadWAM, a unified framework for modeling and evaluating World-Action Drift Attacks: a new class of WAM-specific adversarial attacks that use small visual perturbations to break the alignment between what a WAM imagines and what it executes. BadWAM characterizes this attack surface along two natural criteria: attack strength and stealthiness. When the adversary prioritizes disruption, BadWAM instantiates an action-only adversarial attack, which directly drives the model toward task-failing actions. When the adversary additionally prioritizes stealth, BadWAM instantiates an imagination-preserving adversarial attack, which seeks to induce harmful action shifts while keeping the model's predicted future close to its clean imagination. Together, these two attacks capture a spectrum of WAM-specific failures: from overt action hijacking to stealthier cases where the model appears to imagine a plausible future but executes a desynchronized action. We evaluate BadWAM across different variants of WAMs. Results show that our attacks substantially reduce task success rates under closed-loop execution. For example, our action-only attack reduces the model performance from 96.5% to 43.1% success. The results of our imagination-preserving attack further exposes a WAM-specific vulnerability: moderate future-preserving regularization can maintain strong attack performance while reducing future imagination drift.

47HF ↗arXiv ↗
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