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Aug 5 – Aug 11, 2024

50 篇论文 · 按点赞排序

36

VGGHeads: A Large-Scale Synthetic Dataset for 3D Human Heads

Orest Kupyn, Eugene Khvedchenia, Christian Rupprecht

A large synthetic dataset using diffusion models for human head detection and 3D mesh estimation is introduced, enabling a new model to achieve strong performance on real images across various tasks.

11diffusion modelshuman head detectionHF ↗arXiv ↗
47

Task-oriented Sequential Grounding in 3D Scenes

Zhuofan Zhang, Ziyu Zhu, Pengxiang Li +6 authors

A new dataset and task for sequential task-oriented grounding in 3D environments are introduced to advance embodied AI, showcasing challenges for current models in dynamic, instruction-following tasks.

83D visual groundingtask-oriented sequential groundingHF ↗arXiv ↗
49

Fast Sprite Decomposition from Animated Graphics

Tomoyuki Suzuki, Kotaro Kikuchi, Kota Yamaguchi

This paper presents an approach to decomposing animated graphics into sprites, a set of basic elements or layers. Our approach builds on the optimization of sprite parameters to fit the raster video. For efficiency, we assume static textures for sprites to reduce the search space while preventing artifacts using a texture prior model. To further speed up the optimization, we introduce the initialization of the sprite parameters utilizing a pre-trained video object segmentation model and user input of single frame annotations. For our study, we construct the Crello Animation dataset from an online design service and define quantitative metrics to measure the quality of the extracted sprites. Experiments show that our method significantly outperforms baselines for similar decomposition tasks in terms of the quality/efficiency tradeoff.

8spriteraster videoHF ↗arXiv ↗
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