TensorX
返回文献探索

Paper · arXiv 2603.23497

WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG

Zhen Li, Zian Meng, Shuwei Shi, Wenshuo Peng, Yuwei Wu, Bo Zheng, Chuanhao Li, Kaipeng Zhang

93 upvotesMarch 24, 2026arXiv 预印本
AI 摘要

WildWorld is a large-scale dataset for action-conditioned world modeling that provides explicit state annotations from a photorealistic game, enabling better understanding of latent-state dynamics and long-horizon consistency.

dynamical systems theoryreinforcement learninglatent-state dynamicsaction-conditioned dynamicsvideo world modelsaction spacesvisual observationsstate annotationsphotorealistic AAA action role-playing gameper-frame annotationscharacter skeletonsworld statescamera posesdepth mapsAction FollowingState Alignmentlong-horizon state consistencystate-aware video generation

Abstract

Dynamical systems theory and reinforcement learning view world evolution as latent-state dynamics driven by actions, with visual observations providing partial information about the state. Recent video world models attempt to learn this action-conditioned dynamics from data. However, existing datasets rarely match the requirement: they typically lack diverse and semantically meaningful action spaces, and actions are directly tied to visual observations rather than mediated by underlying states. As a result, actions are often entangled with pixel-level changes, making it difficult for models to learn structured world dynamics and maintain consistent evolution over long horizons. In this paper, we propose WildWorld, a large-scale action-conditioned world modeling dataset with explicit state annotations, automatically collected from a photorealistic AAA action role-playing game (Monster Hunter: Wilds). WildWorld contains over 108 million frames and features more than 450 actions, including movement, attacks, and skill casting, together with synchronized per-frame annotations of character skeletons, world states, camera poses, and depth maps. We further derive WildBench to evaluate models through Action Following and State Alignment. Extensive experiments reveal persistent challenges in modeling semantically rich actions and maintaining long-horizon state consistency, highlighting the need for state-aware video generation. The project page is https://shandaai.github.io/wildworld-project/.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号
WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG | TensorX