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Paper · arXiv 2603.19598

FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow

Zhifei Yang, Guangyao Zhai, Keyang Lu, YuYang Yin, Chao Zhang, Zhen Xiao, Jieyi Long, Nassir Navab, Yikai Wang

32 upvotesMarch 20, 2026arXiv 预印本
AI 摘要

FlowScene is a tri-branch generative model that combines multimodal graph conditioning with rectified flow modeling to produce realistic scenes with controlled geometry, appearance, and stylistic coherence.

rectified flow modelmultimodal graphsscene generationgraph-based formulationsobject-level controlscene-level style coherencetri-branch model

Abstract

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plausible scenes from a large object database, but overlook object-level control and often fail to enforce scene-level style coherence. Graph-based formulations offer higher controllability over objects and inform holistic consistency by explicitly modeling relations, yet existing methods struggle to produce high-fidelity textured results, thereby limiting their practical utility. We present FlowScene, a tri-branch scene generative model conditioned on multimodal graphs that collaboratively generates scene layouts, object shapes, and object textures. At its core lies a tight-coupled rectified flow model that exchanges object information during generation, enabling collaborative reasoning across the graph. This enables fine-grained control of objects' shapes, textures, and relations while enforcing scene-level style coherence across structure and appearance. Extensive experiments show that FlowScene outperforms both language-conditioned and graph-conditioned baselines in terms of generation realism, style consistency, and alignment with human preferences.

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