TensorX
返回文献探索

Paper · arXiv 2603.16669

Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation

Mutian Xu, Tianbao Zhang, Tianqi Liu, Zhaoxi Chen, Xiaoguang Han, Ziwei Liu

70 upvotesMarch 17, 2026arXiv 预印本
AI 摘要

Kinema4D introduces a 4D generative robotic simulator that models robot-world interactions through precise kinematic control and spatiotemporal environmental reaction synthesis, enabling physically plausible and embodiment-agnostic simulations with zero-shot transfer capability.

4D generative robotic simulatorkinematicsURDF-based 3D robot4D robot control trajectorypointmapspatiotemporal visual signalgenerative modelRGB/pointmap sequencesRobo4D-200kzero-shot transfer

Abstract

Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they primarily operate in 2D space or are guided by static environmental cues, ignoring the fundamental reality that robot-world interactions are inherently 4D spatiotemporal events that require precise interactive modeling. To restore this 4D essence while ensuring the precise robot control, we introduce Kinema4D, a new action-conditioned 4D generative robotic simulator that disentangles the robot-world interaction into: i) Precise 4D representation of robot controls: we drive a URDF-based 3D robot via kinematics, producing a precise 4D robot control trajectory. ii) Generative 4D modeling of environmental reactions: we project the 4D robot trajectory into a pointmap as a spatiotemporal visual signal, controlling the generative model to synthesize complex environments' reactive dynamics into synchronized RGB/pointmap sequences. To facilitate training, we curated a large-scale dataset called Robo4D-200k, comprising 201,426 robot interaction episodes with high-quality 4D annotations. Extensive experiments demonstrate that our method effectively simulates physically-plausible, geometry-consistent, and embodiment-agnostic interactions that faithfully mirror diverse real-world dynamics. For the first time, it shows potential zero-shot transfer capability, providing a high-fidelity foundation for advancing next-generation embodied simulation.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号
Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation | TensorX