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Paper · arXiv 2601.05808

EnvScaler: Scaling Tool-Interactive Environments for LLM Agent via Programmatic Synthesis

Xiaoshuai Song, Haofei Chang, Guanting Dong, Yutao Zhu, Zhicheng Dou, Ji-Rong Wen

38 upvotesJanuary 9, 2026arXiv 预印本
AI 摘要

EnvScaler automates the creation of tool-interaction environments through programmatic synthesis, enhancing LLM performance in complex multi-turn, multi-tool tasks via supervised fine-tuning and reinforcement learning.

tool-interaction environmentsprogrammatic synthesisenvironment skeletonstask scenariosrule-based trajectory validationsupervised fine-tuningreinforcement learningmulti-turn interactionsmulti-tool interactions

Abstract

Large language models (LLMs) are expected to be trained to act as agents in various real-world environments, but this process relies on rich and varied tool-interaction sandboxes. However, access to real systems is often restricted; LLM-simulated environments are prone to hallucinations and inconsistencies; and manually built sandboxes are hard to scale. In this paper, we propose EnvScaler, an automated framework for scalable tool-interaction environments via programmatic synthesis. EnvScaler comprises two components. First, SkelBuilder constructs diverse environment skeletons through topic mining, logic modeling, and quality evaluation. Then, ScenGenerator generates multiple task scenarios and rule-based trajectory validation functions for each environment. With EnvScaler, we synthesize 191 environments and about 7K scenarios, and apply them to Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) for Qwen3 series models. Results on three benchmarks show that EnvScaler significantly improves LLMs' ability to solve tasks in complex environments involving multi-turn, multi-tool interactions. We release our code and data at https://github.com/RUC-NLPIR/EnvScaler.

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