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Paper · arXiv 2601.05138

VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control

Sixiao Zheng, Minghao Yin, Wenbo Hu, Xiaoyu Li, Ying Shan, Yanwei Fu

19 upvotesJanuary 8, 2026arXiv 预印本
AI 摘要

VerseCrafter is a 4D-aware video world model that enables unified control over camera and object dynamics through 4D geometric control representation and video diffusion models.

video world models4D geometric controlpoint cloud3D Gaussian trajectoriesvideo diffusion modelview-consistent videosautomatic data enginein-the-wild videos

Abstract

Video world models aim to simulate dynamic, real-world environments, yet existing methods struggle to provide unified and precise control over camera and multi-object motion, as videos inherently operate dynamics in the projected 2D image plane. To bridge this gap, we introduce VerseCrafter, a 4D-aware video world model that enables explicit and coherent control over both camera and object dynamics within a unified 4D geometric world state. Our approach is centered on a novel 4D Geometric Control representation, which encodes the world state through a static background point cloud and per-object 3D Gaussian trajectories. This representation captures not only an object's path but also its probabilistic 3D occupancy over time, offering a flexible, category-agnostic alternative to rigid bounding boxes or parametric models. These 4D controls are rendered into conditioning signals for a pretrained video diffusion model, enabling the generation of high-fidelity, view-consistent videos that precisely adhere to the specified dynamics. Unfortunately, another major challenge lies in the scarcity of large-scale training data with explicit 4D annotations. We address this by developing an automatic data engine that extracts the required 4D controls from in-the-wild videos, allowing us to train our model on a massive and diverse dataset.

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