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Paper · arXiv 2512.23676

Web World Models

Jichen Feng, Yifan Zhang, Chenggong Zhang, Yifu Lu, Shilong Liu, Mengdi Wang

28 upvotesDecember 29, 2025arXiv 预印本
AI 摘要

Web World Models (WWMs) combine web frameworks with large language models to create controllable, open-ended persistent environments by structuring world state in web code and leveraging model-driven imagination for narratives and decisions.

large language modelslatent stateweb-based world models

Abstract

Language agents increasingly require persistent worlds in which they can act, remember, and learn. Existing approaches sit at two extremes: conventional web frameworks provide reliable but fixed contexts backed by databases, while fully generative world models aim for unlimited environments at the expense of controllability and practical engineering. In this work, we introduce the Web World Model (WWM), a middle ground where world state and ``physics'' are implemented in ordinary web code to ensure logical consistency, while large language models generate context, narratives, and high-level decisions on top of this structured latent state. We build a suite of WWMs on a realistic web stack, including an infinite travel atlas grounded in real geography, fictional galaxy explorers, web-scale encyclopedic and narrative worlds, and simulation- and game-like environments. Across these systems, we identify practical design principles for WWMs: separating code-defined rules from model-driven imagination, representing latent state as typed web interfaces, and utilizing deterministic generation to achieve unlimited but structured exploration. Our results suggest that web stacks themselves can serve as a scalable substrate for world models, enabling controllable yet open-ended environments. Project Page: https://github.com/Princeton-AI2-Lab/Web-World-Models.

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