TensorX
返回文献探索

Paper · arXiv 2512.19682

GenEnv: Difficulty-Aligned Co-Evolution Between LLM Agents and Environment Simulators

Jiacheng Guo, Ling Yang, Peter Chen, Qixin Xiao, Yinjie Wang, Xinzhe Juan, Jiahao Qiu, Ke Shen, Mengdi Wang

19 upvotesDecember 22, 2025arXiv 预印本
AI 摘要

GenEnv, a framework using a co-evolutionary game with a generative environment simulator, enhances LLM agent performance by 40.3% over 7B baselines and uses less data than offline augmentation.

Large Language ModelLLMGenEnvco-evolutionary gamegenerative environment simulatordynamic curriculum policyzone of proximal developmentα-Curriculum RewardAPI-BankALFWorldBFCLBamboogleTravelPlannerdata-efficientadaptive simulation

Abstract

Training capable Large Language Model (LLM) agents is critically bottlenecked by the high cost and static nature of real-world interaction data. We address this by introducing GenEnv, a framework that establishes a difficulty-aligned co-evolutionary game between an agent and a scalable, generative environment simulator. Unlike traditional methods that evolve models on static datasets, GenEnv instantiates a dataevolving: the simulator acts as a dynamic curriculum policy, continuously generating tasks specifically tailored to the agent's ``zone of proximal development''. This process is guided by a simple but effective α-Curriculum Reward, which aligns task difficulty with the agent's current capabilities. We evaluate GenEnv on five benchmarks, including API-Bank, ALFWorld, BFCL, Bamboogle, and TravelPlanner. Across these tasks, GenEnv improves agent performance by up to +40.3\% over 7B baselines and matches or exceeds the average performance of larger models. Compared to Gemini 2.5 Pro-based offline data augmentation, GenEnv achieves better performance while using 3.3times less data. By shifting from static supervision to adaptive simulation, GenEnv provides a data-efficient pathway for scaling agent capabilities.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号