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Paper · arXiv 2512.07834

Voxify3D: Pixel Art Meets Volumetric Rendering

Yi-Chuan Huang, Jiewen Chan, Hao-Jen Chien, Yu-Lun Liu

45 upvotesDecember 8, 2025arXiv 预印本
AI 摘要

Voxify3D is a two-stage framework that combines 3D mesh optimization with 2D pixel art supervision to generate high-quality voxel art with semantic preservation, pixel-art aesthetics, and discrete color coherence.

orthographic pixel art supervisionpatch-based CLIP alignmentGumbel-Softmax quantizationvolumetric renderingCLIP-IQAuser preference

Abstract

Voxel art is a distinctive stylization widely used in games and digital media, yet automated generation from 3D meshes remains challenging due to conflicting requirements of geometric abstraction, semantic preservation, and discrete color coherence. Existing methods either over-simplify geometry or fail to achieve the pixel-precise, palette-constrained aesthetics of voxel art. We introduce Voxify3D, a differentiable two-stage framework bridging 3D mesh optimization with 2D pixel art supervision. Our core innovation lies in the synergistic integration of three components: (1) orthographic pixel art supervision that eliminates perspective distortion for precise voxel-pixel alignment; (2) patch-based CLIP alignment that preserves semantics across discretization levels; (3) palette-constrained Gumbel-Softmax quantization enabling differentiable optimization over discrete color spaces with controllable palette strategies. This integration addresses fundamental challenges: semantic preservation under extreme discretization, pixel-art aesthetics through volumetric rendering, and end-to-end discrete optimization. Experiments show superior performance (37.12 CLIP-IQA, 77.90\% user preference) across diverse characters and controllable abstraction (2-8 colors, 20x-50x resolutions). Project page: https://yichuanh.github.io/Voxify-3D/

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