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Paper · arXiv 2511.17344

Loomis Painter: Reconstructing the Painting Process

Markus Pobitzer, Chang Liu, Chenyi Zhuang, Teng Long, Bin Ren, Nicu Sebe

20 upvotesNovember 21, 2025arXiv 预印本
AI 摘要

A unified framework using diffusion models with semantic control and cross-medium style augmentation generates consistent and high-fidelity multi-media painting processes, supported by a comprehensive dataset and evaluation metrics.

diffusion modelssemantics-driven style controlcross-medium style augmentationtexture evolutionprocess transferreverse-painting training strategyLPIPSDINOCLIP metricsPerceptual Distance Profile (PDP)

Abstract

Step-by-step painting tutorials are vital for learning artistic techniques, but existing video resources (e.g., YouTube) lack interactivity and personalization. While recent generative models have advanced artistic image synthesis, they struggle to generalize across media and often show temporal or structural inconsistencies, hindering faithful reproduction of human creative workflows. To address this, we propose a unified framework for multi-media painting process generation with a semantics-driven style control mechanism that embeds multiple media into a diffusion models conditional space and uses cross-medium style augmentation. This enables consistent texture evolution and process transfer across styles. A reverse-painting training strategy further ensures smooth, human-aligned generation. We also build a large-scale dataset of real painting processes and evaluate cross-media consistency, temporal coherence, and final-image fidelity, achieving strong results on LPIPS, DINO, and CLIP metrics. Finally, our Perceptual Distance Profile (PDP) curve quantitatively models the creative sequence, i.e., composition, color blocking, and detail refinement, mirroring human artistic progression.

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