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Paper · arXiv 2510.26298

Can Agent Conquer Web? Exploring the Frontiers of ChatGPT Atlas Agent in Web Games

Jingran Zhang, Ning Li, Justin Cui

46 upvotesOctober 30, 2025arXiv 预印本
AI 摘要

ChatGPT Atlas excels in logical reasoning tasks within web games but struggles in real-time games requiring precise timing and motor control.

web interactionbrowser-based gamesT-Rex RunnerSudokuFlappy BirdStein.worldin-game performance scoreslogical reasoningreal-time gamesmotor control

Abstract

OpenAI's ChatGPT Atlas introduces new capabilities for web interaction, enabling the model to analyze webpages, process user intents, and execute cursor and keyboard inputs directly within the browser. While its capacity for information retrieval tasks has been demonstrated, its performance in dynamic, interactive environments remains less explored. In this study, we conduct an early evaluation of Atlas's web interaction capabilities using browser-based games as test scenarios, including Google's T-Rex Runner, Sudoku, Flappy Bird, and Stein.world. We employ in-game performance scores as quantitative metrics to assess performance across different task types. Our results show that Atlas performs strongly in logical reasoning tasks like Sudoku, completing puzzles significantly faster than human baselines, but struggles substantially in real-time games requiring precise timing and motor control, often failing to progress beyond initial obstacles. These findings suggest that while Atlas demonstrates capable analytical processing, there remain notable limitations in dynamic web environments requiring real-time interaction. The website of our project can be found at https://atlas-game-eval.github.io.

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