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Paper · arXiv 2510.08551

ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation

Guanghao Li, Kerui Ren, Linning Xu, Zhewen Zheng, Changjian Jiang, Xin Gao, Bo Dai, Jian Pu, Mulin Yu, Jiangmiao Pang

34 upvotesOctober 9, 2025arXiv 预印本
AI 摘要

ARTDECO combines feed-forward models and SLAM pipelines for efficient and accurate 3D reconstruction from monocular images.

3D reconstructionmonocular image sequencesreal-to-simAR/VRroboticsper-scene optimizationfeed-forward foundation modelsSLAM-based pipelines3D foundation modelspose estimationpoint predictionGaussian decodermulti-scale featuresstructured 3D Gaussianshierarchical Gaussian representationLoD-aware rendering strategyrendering fidelityredundancyinteractive performancereconstruction quality

Abstract

On-the-fly 3D reconstruction from monocular image sequences is a long-standing challenge in computer vision, critical for applications such as real-to-sim, AR/VR, and robotics. Existing methods face a major tradeoff: per-scene optimization yields high fidelity but is computationally expensive, whereas feed-forward foundation models enable real-time inference but struggle with accuracy and robustness. In this work, we propose ARTDECO, a unified framework that combines the efficiency of feed-forward models with the reliability of SLAM-based pipelines. ARTDECO uses 3D foundation models for pose estimation and point prediction, coupled with a Gaussian decoder that transforms multi-scale features into structured 3D Gaussians. To sustain both fidelity and efficiency at scale, we design a hierarchical Gaussian representation with a LoD-aware rendering strategy, which improves rendering fidelity while reducing redundancy. Experiments on eight diverse indoor and outdoor benchmarks show that ARTDECO delivers interactive performance comparable to SLAM, robustness similar to feed-forward systems, and reconstruction quality close to per-scene optimization, providing a practical path toward on-the-fly digitization of real-world environments with both accurate geometry and high visual fidelity. Explore more demos on our project page: https://city-super.github.io/artdeco/.

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