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Paper · arXiv 2508.19247

VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space

Lin Li, Zehuan Huang, Haoran Feng, Gengxiong Zhuang, Rui Chen, Chunchao Guo, Lu Sheng

44 upvotesAugust 26, 2025arXiv 预印本
AI 摘要

VoxHammer is a training-free method that performs precise and coherent 3D editing in latent space, ensuring consistency in preserved regions and high-quality overall results.

structured 3D generative modelsVoxHammer3D latent spaceinversion trajectoryinverted latentskey-value tokensdenoisingEdit3D-Bench3D consistencyin-context 3D generation

Abstract

3D local editing of specified regions is crucial for game industry and robot interaction. Recent methods typically edit rendered multi-view images and then reconstruct 3D models, but they face challenges in precisely preserving unedited regions and overall coherence. Inspired by structured 3D generative models, we propose VoxHammer, a novel training-free approach that performs precise and coherent editing in 3D latent space. Given a 3D model, VoxHammer first predicts its inversion trajectory and obtains its inverted latents and key-value tokens at each timestep. Subsequently, in the denoising and editing phase, we replace the denoising features of preserved regions with the corresponding inverted latents and cached key-value tokens. By retaining these contextual features, this approach ensures consistent reconstruction of preserved areas and coherent integration of edited parts. To evaluate the consistency of preserved regions, we constructed Edit3D-Bench, a human-annotated dataset comprising hundreds of samples, each with carefully labeled 3D editing regions. Experiments demonstrate that VoxHammer significantly outperforms existing methods in terms of both 3D consistency of preserved regions and overall quality. Our method holds promise for synthesizing high-quality edited paired data, thereby laying the data foundation for in-context 3D generation. See our project page at https://huanngzh.github.io/VoxHammer-Page/.

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