TensorX
返回文献探索

Paper · arXiv 2508.15769

SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass

Yanxu Meng, Haoning Wu, Ya Zhang, Weidi Xie

19 upvotesAugust 21, 2025arXiv 预印本
AI 摘要

SceneGen generates multiple 3D assets from a single scene image using a novel framework that integrates local and global scene information, enabling efficient and robust 3D content creation.

SceneGenfeature aggregation modulevisual encodersgeometric encodersposition headmulti-image input3D content generationVR/ARembodied AI

Abstract

3D content generation has recently attracted significant research interest due to its applications in VR/AR and embodied AI. In this work, we address the challenging task of synthesizing multiple 3D assets within a single scene image. Concretely, our contributions are fourfold: (i) we present SceneGen, a novel framework that takes a scene image and corresponding object masks as input, simultaneously producing multiple 3D assets with geometry and texture. Notably, SceneGen operates with no need for optimization or asset retrieval; (ii) we introduce a novel feature aggregation module that integrates local and global scene information from visual and geometric encoders within the feature extraction module. Coupled with a position head, this enables the generation of 3D assets and their relative spatial positions in a single feedforward pass; (iii) we demonstrate SceneGen's direct extensibility to multi-image input scenarios. Despite being trained solely on single-image inputs, our architectural design enables improved generation performance with multi-image inputs; and (iv) extensive quantitative and qualitative evaluations confirm the efficiency and robust generation abilities of our approach. We believe this paradigm offers a novel solution for high-quality 3D content generation, potentially advancing its practical applications in downstream tasks. The code and model will be publicly available at: https://mengmouxu.github.io/SceneGen.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号