TensorX
返回文献探索

Paper · arXiv 2508.03905

Sotopia-RL: Reward Design for Social Intelligence

Haofei Yu, Zhengyang Qi, Yining Zhao, Kolby Nottingham, Keyang Xuan, Bodhisattwa Prasad Majumder, Hao Zhu, Paul Pu Liang, Jiaxuan You

23 upvotesAugust 5, 2025arXiv 预印本
AI 摘要

Sotopia-RL, a novel reinforcement learning framework, enhances social intelligence in large language models by refining feedback into utterance-level, multi-dimensional rewards, improving performance in social tasks.

reinforcement learningsocially intelligent agentspartial observabilitymulti-dimensionalityMarkov decision processepisode-level rewardsutterance-level credit assignmentmulti-dimensional rewardsreward hackingsocial goal completion scoresSotopiaSotopia-RL

Abstract

Social intelligence has become a critical capability for large language models (LLMs), enabling them to engage effectively in real-world social tasks such as accommodation, persuasion, collaboration, and negotiation. Reinforcement learning (RL) is a natural fit for training socially intelligent agents because it allows models to learn sophisticated strategies directly through social interactions. However, social interactions have two key characteristics that set barriers for RL training: (1) partial observability, where utterances have indirect and delayed effects that complicate credit assignment, and (2) multi-dimensionality, where behaviors such as rapport-building or knowledge-seeking contribute indirectly to goal achievement. These characteristics make Markov decision process (MDP)-based RL with single-dimensional episode-level rewards inefficient and unstable. To address these challenges, we propose Sotopia-RL, a novel framework that refines coarse episode-level feedback into utterance-level, multi-dimensional rewards. Utterance-level credit assignment mitigates partial observability by attributing outcomes to individual utterances, while multi-dimensional rewards capture the full richness of social interactions and reduce reward hacking. Experiments in Sotopia, an open-ended social learning environment, demonstrate that Sotopia-RL achieves state-of-the-art social goal completion scores (7.17 on Sotopia-hard and 8.31 on Sotopia-full), significantly outperforming existing approaches. Ablation studies confirm the necessity of both utterance-level credit assignment and multi-dimensional reward design for RL training. Our implementation is publicly available at: https://github.com/sotopia-lab/sotopia-rl.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号
Sotopia-RL: Reward Design for Social Intelligence | TensorX