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Paper · arXiv 2505.21925

RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

Chong Zeng, Yue Dong, Pieter Peers, Hongzhi Wu, Xin Tong

37 upvotesMay 28, 2025arXiv 预印本
AI 摘要

RenderFormer is a transformer-based neural rendering pipeline that renders images from triangle representations without per-scene training and with full global illumination effects.

neural rendering pipelineglobal illumination effectssequence-to-sequence transformationtokensreflectance propertiespixel patchestransformer architectureview-independent stageview-dependent stagetriangle-to-triangle light transportray bundles

Abstract

We present RenderFormer, a neural rendering pipeline that directly renders an image from a triangle-based representation of a scene with full global illumination effects and that does not require per-scene training or fine-tuning. Instead of taking a physics-centric approach to rendering, we formulate rendering as a sequence-to-sequence transformation where a sequence of tokens representing triangles with reflectance properties is converted to a sequence of output tokens representing small patches of pixels. RenderFormer follows a two stage pipeline: a view-independent stage that models triangle-to-triangle light transport, and a view-dependent stage that transforms a token representing a bundle of rays to the corresponding pixel values guided by the triangle-sequence from the view-independent stage. Both stages are based on the transformer architecture and are learned with minimal prior constraints. We demonstrate and evaluate RenderFormer on scenes with varying complexity in shape and light transport.

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