TensorX
返回文献探索

Paper · arXiv 2504.01016

GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors

Tian-Xing Xu, Xiangjun Gao, Wenbo Hu, Xiaoyu Li, Song-Hai Zhang, Ying Shan

30 upvotesApril 1, 2025arXiv 预印本
AI 摘要

GeometryCrafter uses a point map VAE and video diffusion model to estimate high-fidelity, temporally coherent depth maps from open-world videos, enhancing 3D reconstruction and camera parameter estimation.

point map VAEvideo diffusion modelhigh-fidelity point mapstemporal coherence3D/4D reconstructioncamera parameter estimationlatent spacedistribution modeling

Abstract

Despite remarkable advancements in video depth estimation, existing methods exhibit inherent limitations in achieving geometric fidelity through the affine-invariant predictions, limiting their applicability in reconstruction and other metrically grounded downstream tasks. We propose GeometryCrafter, a novel framework that recovers high-fidelity point map sequences with temporal coherence from open-world videos, enabling accurate 3D/4D reconstruction, camera parameter estimation, and other depth-based applications. At the core of our approach lies a point map Variational Autoencoder (VAE) that learns a latent space agnostic to video latent distributions for effective point map encoding and decoding. Leveraging the VAE, we train a video diffusion model to model the distribution of point map sequences conditioned on the input videos. Extensive evaluations on diverse datasets demonstrate that GeometryCrafter achieves state-of-the-art 3D accuracy, temporal consistency, and generalization capability.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号
GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors | TensorX