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Paper · arXiv 2503.16420

SynCity: Training-Free Generation of 3D Worlds

Paul Engstler, Aleksandar Shtedritski, Iro Laina, Christian Rupprecht, Andrea Vedaldi

27 upvotesMarch 20, 2025arXiv 预印本
AI 摘要

SynCity combines 3D and 2D generative models to create large, high-quality, and immersive 3D worlds from textual descriptions.

3D generative models2D image generatorsobject-centric modelstile-based approachscene fusionworld-context

Abstract

We address the challenge of generating 3D worlds from textual descriptions. We propose SynCity, a training- and optimization-free approach, which leverages the geometric precision of pre-trained 3D generative models and the artistic versatility of 2D image generators to create large, high-quality 3D spaces. While most 3D generative models are object-centric and cannot generate large-scale worlds, we show how 3D and 2D generators can be combined to generate ever-expanding scenes. Through a tile-based approach, we allow fine-grained control over the layout and the appearance of scenes. The world is generated tile-by-tile, and each new tile is generated within its world-context and then fused with the scene. SynCity generates compelling and immersive scenes that are rich in detail and diversity.

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