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Paper · arXiv 2502.13189

MoBA: Mixture of Block Attention for Long-Context LLMs

Enzhe Lu, Zhejun Jiang, Jingyuan Liu, Yulun Du, Tao Jiang, Chao Hong, Shaowei Liu, Weiran He, Enming Yuan, Yuzhi Wang, Zhiqi Huang, Huan Yuan, Suting Xu, Xinran Xu, Guokun Lai, Yanru Chen, Huabin Zheng, Junjie Yan, Jianlin Su, Yuxin Wu, Neo Y. Zhang, Zhilin Yang, Xinyu Zhou, Mingxing Zhang, Jiezhong Qiu

20 upvotesFebruary 18, 2025arXiv 预印本
AI 摘要

Mixture of Block Attention (MoBA) improves large language models' efficiency and performance on long-context tasks by dynamically switching between full and sparse attention without predefined biases.

Mixture of Block AttentionMoBAattention mechanismsMixture of ExpertsMoElong-context tasksfull attentionsparse attentionefficient attention computation

Abstract

Scaling the effective context length is essential for advancing large language models (LLMs) toward artificial general intelligence (AGI). However, the quadratic increase in computational complexity inherent in traditional attention mechanisms presents a prohibitive overhead. Existing approaches either impose strongly biased structures, such as sink or window attention which are task-specific, or radically modify the attention mechanism into linear approximations, whose performance in complex reasoning tasks remains inadequately explored. In this work, we propose a solution that adheres to the ``less structure'' principle, allowing the model to determine where to attend autonomously, rather than introducing predefined biases. We introduce Mixture of Block Attention (MoBA), an innovative approach that applies the principles of Mixture of Experts (MoE) to the attention mechanism. This novel architecture demonstrates superior performance on long-context tasks while offering a key advantage: the ability to seamlessly transition between full and sparse attention, enhancing efficiency without the risk of compromising performance. MoBA has already been deployed to support Kimi's long-context requests and demonstrates significant advancements in efficient attention computation for LLMs. Our code is available at https://github.com/MoonshotAI/MoBA.

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