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Paper · arXiv 2407.18902

Lessons from Learning to Spin "Pens"

Jun Wang, Ying Yuan, Haichuan Che, Haozhi Qi, Yi Ma, Jitendra Malik, Xiaolong Wang

21 upvotesJuly 26, 2024arXiv 预印本
AI 摘要

A reinforcement learning-based approach trains a sensorimotor policy for in-hand manipulation of pen-like objects through simulation and real-world fine-tuning with limited trajectories.

reinforcement learningoracle policyhigh-fidelity trajectory datasetsensorimotor policyopen-loop trajectory replayreal-world dynamicsfine-tuningin-hand manipulation

Abstract

In-hand manipulation of pen-like objects is an important skill in our daily lives, as many tools such as hammers and screwdrivers are similarly shaped. However, current learning-based methods struggle with this task due to a lack of high-quality demonstrations and the significant gap between simulation and the real world. In this work, we push the boundaries of learning-based in-hand manipulation systems by demonstrating the capability to spin pen-like objects. We first use reinforcement learning to train an oracle policy with privileged information and generate a high-fidelity trajectory dataset in simulation. This serves two purposes: 1) pre-training a sensorimotor policy in simulation; 2) conducting open-loop trajectory replay in the real world. We then fine-tune the sensorimotor policy using these real-world trajectories to adapt it to the real world dynamics. With less than 50 trajectories, our policy learns to rotate more than ten pen-like objects with different physical properties for multiple revolutions. We present a comprehensive analysis of our design choices and share the lessons learned during development.

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