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Paper · arXiv 2404.19525

MicroDreamer: Zero-shot 3D Generation in sim20 Seconds by Score-based Iterative Reconstruction

Luxi Chen, Zhengyi Wang, Chongxuan Li, Tingting Gao, Hang Su, Jun Zhu

10 upvotesApril 30, 2024arXiv 预印本
AI 摘要

Score-based iterative reconstruction (SIR) enhances zero-shot 3D generation efficiency compared to score distillation sampling by optimizing 3D parameters iteratively, reducing the number of function evaluations and achieving faster generation times.

score distillation samplingscore-based iterative reconstructionmulti-view score-based diffusion modelneural radiance field3D Gaussian splittingMicroDreamerDreamGaussian

Abstract

Optimization-based approaches, such as score distillation sampling (SDS), show promise in zero-shot 3D generation but suffer from low efficiency, primarily due to the high number of function evaluations (NFEs) required for each sample. In this paper, we introduce score-based iterative reconstruction (SIR), an efficient and general algorithm for 3D generation with a multi-view score-based diffusion model. Given the images produced by the diffusion model, SIR reduces NFEs by repeatedly optimizing 3D parameters, unlike the single optimization in SDS, mimicking the 3D reconstruction process. With other improvements including optimization in the pixel space, we present an efficient approach called MicroDreamer that generally applies to various 3D representations and 3D generation tasks. In particular, retaining a comparable performance, MicroDreamer is 5-20 times faster than SDS in generating neural radiance field and takes about 20 seconds to generate meshes from 3D Gaussian splitting on a single A100 GPU, halving the time of the fastest zero-shot baseline, DreamGaussian. Our code is available at https://github.com/ML-GSAI/MicroDreamer.

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