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Paper · arXiv 2403.17237

DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion

Yuanze Lin, Ronald Clark, Philip Torr

10 upvotesMarch 25, 2024arXiv 预印本
AI 摘要

DreamPolisher uses Gaussian Splatting with geometric guidance to generate detailed and consistent 3D objects from text descriptions, improving upon existing text-to-3D methods.

Gaussian Splattinggeometric guidancecross-view consistencytextual descriptionstext-to-3D generationcoarse 3D generationgeometric optimizationControlNettexture fidelity3D objectstextual promptsobject categories

Abstract

We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have been promising, prevailing methods often fail to ensure view-consistency and textural richness. This problem becomes particularly noticeable for methods that work with text input alone. To address this, we propose a two-stage Gaussian Splatting based approach that enforces geometric consistency among views. Initially, a coarse 3D generation undergoes refinement via geometric optimization. Subsequently, we use a ControlNet driven refiner coupled with the geometric consistency term to improve both texture fidelity and overall consistency of the generated 3D asset. Empirical evaluations across diverse textual prompts spanning various object categories demonstrate the efficacy of DreamPolisher in generating consistent and realistic 3D objects, aligning closely with the semantics of the textual instructions.

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