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Paper · arXiv 2403.10615

LightIt: Illumination Modeling and Control for Diffusion Models

Peter Kocsis, Julien Philip, Kalyan Sunkavalli, Matthias Nießner, Yannick Hold-Geoffroy

18 upvotesMarch 15, 2024arXiv 预印本
AI 摘要

LightIt, a method for controllable illumination in image generation, uses shading and normal maps to produce high-quality images with consistent lighting, achieving results comparable to specialized relighting techniques.

shading estimationcontrol networksingle bounce shadingcast shadowsidentity-preserving relighting model

Abstract

We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limitations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving relighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.

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