TensorX
返回文献探索

Paper · arXiv 2402.15391

Genie: Generative Interactive Environments

Jake Bruce, Michael Dennis, Ashley Edwards, Jack Parker-Holder, Yuge Shi, Edward Hughes, Matthew Lai, Aditi Mavalankar, Richie Steigerwald, Chris Apps, Yusuf Aytar, Sarah Bechtle, Feryal Behbahani, Stephanie Chan, Nicolas Heess, Lucy Gonzalez, Simon Osindero, Sherjil Ozair, Scott Reed, Jingwei Zhang, Konrad Zolna, Jeff Clune, Nando de Freitas, Satinder Singh, Tim Rocktäschel

72 upvotesFebruary 23, 2024arXiv 预印本
AI 摘要

Genie, a 11B parameter unsupervised generative model, creates action-controllable virtual worlds from unlabelled videos using spatiotemporal tokenization and autoregressive dynamics, enabling agent training from unseen video behaviors.

spatiotemporal video tokenizerautoregressive dynamics modellatent action modelworld modelfoundation world modellatent action spaceagent training

Abstract

We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketches. At 11B parameters, Genie can be considered a foundation world model. It is comprised of a spatiotemporal video tokenizer, an autoregressive dynamics model, and a simple and scalable latent action model. Genie enables users to act in the generated environments on a frame-by-frame basis despite training without any ground-truth action labels or other domain-specific requirements typically found in the world model literature. Further the resulting learned latent action space facilitates training agents to imitate behaviors from unseen videos, opening the path for training generalist agents of the future.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号