TensorX
返回文献探索

Paper · arXiv 2401.02400

Learning the 3D Fauna of the Web

Zizhang Li, Dor Litvak, Ruining Li, Yunzhi Zhang, Tomas Jakab, Christian Rupprecht, Shangzhe Wu, Andrea Vedaldi, Jiajun Wu

10 upvotesJanuary 4, 2024arXiv 预印本
AI 摘要

3D-Fauna learns a deformable 3D animal model using 2D images and the Semantic Bank of Skinned Models to handle diverse and rare animal species efficiently.

deformable 3D modelSemantic Bank of Skinned Modelsgeometric inductive priorsarticuated 3D meshfeed-forward fashion

Abstract

Learning 3D models of all animals on the Earth requires massively scaling up existing solutions. With this ultimate goal in mind, we develop 3D-Fauna, an approach that learns a pan-category deformable 3D animal model for more than 100 animal species jointly. One crucial bottleneck of modeling animals is the limited availability of training data, which we overcome by simply learning from 2D Internet images. We show that prior category-specific attempts fail to generalize to rare species with limited training images. We address this challenge by introducing the Semantic Bank of Skinned Models (SBSM), which automatically discovers a small set of base animal shapes by combining geometric inductive priors with semantic knowledge implicitly captured by an off-the-shelf self-supervised feature extractor. To train such a model, we also contribute a new large-scale dataset of diverse animal species. At inference time, given a single image of any quadruped animal, our model reconstructs an articulated 3D mesh in a feed-forward fashion within seconds.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号
Learning the 3D Fauna of the Web | TensorX