TensorX
返回文献探索

Paper · arXiv 2312.17241

Compact Neural Graphics Primitives with Learned Hash Probing

Towaki Takikawa, Thomas Müller, Merlin Nimier-David, Alex Evans, Sanja Fidler, Alec Jacobson, Alexander Keller

8 upvotesDecember 28, 2023arXiv 预印本
AI 摘要

Hash tables with learned probes achieve high quality and fast inference for neural graphics primitives without the drawbacks of existing feature grids.

neural graphics primitivesspatial data structuresfeature gridsdense gridsfactorized gridstreeshash tableslearned probeslookup functionsfeature vectorsindex learningvector quantizationPareto optimal compression

Abstract

Neural graphics primitives are faster and achieve higher quality when their neural networks are augmented by spatial data structures that hold trainable features arranged in a grid. However, existing feature grids either come with a large memory footprint (dense or factorized grids, trees, and hash tables) or slow performance (index learning and vector quantization). In this paper, we show that a hash table with learned probes has neither disadvantage, resulting in a favorable combination of size and speed. Inference is faster than unprobed hash tables at equal quality while training is only 1.2-2.6x slower, significantly outperforming prior index learning approaches. We arrive at this formulation by casting all feature grids into a common framework: they each correspond to a lookup function that indexes into a table of feature vectors. In this framework, the lookup functions of existing data structures can be combined by simple arithmetic combinations of their indices, resulting in Pareto optimal compression and speed.

北京市昌平区探索星信息技术及软件开发工作室

京ICP备2026059466号