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Paper · arXiv 2312.13150

Splatter Image: Ultra-Fast Single-View 3D Reconstruction

Stanislaw Szymanowicz, Christian Rupprecht, Andrea Vedaldi

15 upvotesDecember 20, 2023arXiv 预印本
AI 摘要

Splatter Image, a learning-based method using Gaussian Splatting and cross-view attention, achieves ultra-fast monocular 3D object reconstruction with high-quality results.

Gaussian Splattingcross-view attentionfeed-forward evaluationneural network3D GaussianSplatter ImageLPIPSPSNR

Abstract

We introduce the Splatter Image, an ultra-fast approach for monocular 3D object reconstruction which operates at 38 FPS. Splatter Image is based on Gaussian Splatting, which has recently brought real-time rendering, fast training, and excellent scaling to multi-view reconstruction. For the first time, we apply Gaussian Splatting in a monocular reconstruction setting. Our approach is learning-based, and, at test time, reconstruction only requires the feed-forward evaluation of a neural network. The main innovation of Splatter Image is the surprisingly straightforward design: it uses a 2D image-to-image network to map the input image to one 3D Gaussian per pixel. The resulting Gaussians thus have the form of an image, the Splatter Image. We further extend the method to incorporate more than one image as input, which we do by adding cross-view attention. Owning to the speed of the renderer (588 FPS), we can use a single GPU for training while generating entire images at each iteration in order to optimize perceptual metrics like LPIPS. On standard benchmarks, we demonstrate not only fast reconstruction but also better results than recent and much more expensive baselines in terms of PSNR, LPIPS, and other metrics.

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