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Paper · arXiv 2311.12198

PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics

Tianyi Xie, Zeshun Zong, Yuxin Qiu, Xuan Li, Yutao Feng, Yin Yang, Chenfanfu Jiang

21 upvotesNovember 20, 2023arXiv 预印本
AI 摘要

PhysGaussian integrates Newtonian dynamics within 3D Gaussians for high-quality motion synthesis using a Material Point Method (MPM) that aligns with continuum mechanics principles, eliminating the need for traditional meshing techniques.

PhysGaussianMaterial Point Method (MPM)3D GaussiansNewtonian dynamicscontinuum mechanicsWS^2elastic entitiesmetalsnon-Newtonian fluidsgranular materials

Abstract

We introduce PhysGaussian, a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employing a custom Material Point Method (MPM), our approach enriches 3D Gaussian kernels with physically meaningful kinematic deformation and mechanical stress attributes, all evolved in line with continuum mechanics principles. A defining characteristic of our method is the seamless integration between physical simulation and visual rendering: both components utilize the same 3D Gaussian kernels as their discrete representations. This negates the necessity for triangle/tetrahedron meshing, marching cubes, "cage meshes," or any other geometry embedding, highlighting the principle of "what you see is what you simulate (WS^2)." Our method demonstrates exceptional versatility across a wide variety of materials--including elastic entities, metals, non-Newtonian fluids, and granular materials--showcasing its strong capabilities in creating diverse visual content with novel viewpoints and movements. Our project page is at: https://xpandora.github.io/PhysGaussian/

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