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Paper · arXiv 2311.03736

Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning

Joseph Suárez, Phillip Isola, Kyoung Whan Choe, David Bloomin, Hao Xiang Li, Nikhil Pinnaparaju, Nishaanth Kanna, Daniel Scott, Ryan Sullivan, Rose S. Shuman, Lucas de Alcântara, Herbie Bradley, Louis Castricato, Kirsty You, Yuhao Jiang, Qimai Li, Jiaxin Chen, Xiaolong Zhu

11 upvotesNovember 7, 2023arXiv 预印本
AI 摘要

A flexible reinforcement learning environment with procedurally generated maps supports generalization to new tasks, maps, and opponents, featuring improved performance and compatibility with CleanRL.

neural MMOreinforcement learningmulti-agent environmenttask systemreward signalsprocedural generationgeneralizationCleanRL

Abstract

Neural MMO 2.0 is a massively multi-agent environment for reinforcement learning research. The key feature of this new version is a flexible task system that allows users to define a broad range of objectives and reward signals. We challenge researchers to train agents capable of generalizing to tasks, maps, and opponents never seen during training. Neural MMO features procedurally generated maps with 128 agents in the standard setting and support for up to. Version 2.0 is a complete rewrite of its predecessor with three-fold improved performance and compatibility with CleanRL. We release the platform as free and open-source software with comprehensive documentation available at neuralmmo.github.io and an active community Discord. To spark initial research on this new platform, we are concurrently running a competition at NeurIPS 2023.

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