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Paper · arXiv 2307.11418

FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields

Sungwon Hwang, Junha Hyung, Daejin Kim, Min-Jung Kim, Jaegul Choo

8 upvotesJuly 21, 2023arXiv 预印本
AI 摘要

The proposed Position-conditional Anchor Compositor (PAC) enables text-driven manipulation of NeRF-reconstructed faces using spatially varying latent codes and CLIP embedding optimization, requiring minimal human input.

Neural Radiance FieldsNeRF3D face reconstructionnovel view synthesisscene manipulatorlatent code-conditional deformable NeRFPosition-conditional Anchor CompositorPACscene deformationspatially varying latent codesCLIP embedding spacetext-driven manipulation

Abstract

As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require extensive human labor, such as a user-provided semantic mask and manual attribute search unsuitable for non-expert users. Instead, our approach is designed to require a single text to manipulate a face reconstructed with NeRF. To do so, we first train a scene manipulator, a latent code-conditional deformable NeRF, over a dynamic scene to control a face deformation using the latent code. However, representing a scene deformation with a single latent code is unfavorable for compositing local deformations observed in different instances. As so, our proposed Position-conditional Anchor Compositor (PAC) learns to represent a manipulated scene with spatially varying latent codes. Their renderings with the scene manipulator are then optimized to yield high cosine similarity to a target text in CLIP embedding space for text-driven manipulation. To the best of our knowledge, our approach is the first to address the text-driven manipulation of a face reconstructed with NeRF. Extensive results, comparisons, and ablation studies demonstrate the effectiveness of our approach.

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FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields | TensorX