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Paper · arXiv 2305.06077

Relightify: Relightable 3D Faces from a Single Image via Diffusion Models

Foivos Paraperas Papantoniou, Alexandros Lattas, Stylianos Moschoglou, Stefanos Zafeiriou

2 upvotesMay 10, 2023arXiv 预印本
AI 摘要

A novel approach uses diffusion models to reconstruct 3D facial BRDF from a single image by sampling and inpainting UV textures.

diffusion models3D facial BRDF reconstructionUV datasetfacial reflectanceunconditional diffusion modelrendered texturesreflectance components3D morphable modelpartial UV texturetexture completionreflectance reconstruction

Abstract

Following the remarkable success of diffusion models on image generation, recent works have also demonstrated their impressive ability to address a number of inverse problems in an unsupervised way, by properly constraining the sampling process based on a conditioning input. Motivated by this, in this paper, we present the first approach to use diffusion models as a prior for highly accurate 3D facial BRDF reconstruction from a single image. We start by leveraging a high-quality UV dataset of facial reflectance (diffuse and specular albedo and normals), which we render under varying illumination settings to simulate natural RGB textures and, then, train an unconditional diffusion model on concatenated pairs of rendered textures and reflectance components. At test time, we fit a 3D morphable model to the given image and unwrap the face in a partial UV texture. By sampling from the diffusion model, while retaining the observed texture part intact, the model inpaints not only the self-occluded areas but also the unknown reflectance components, in a single sequence of denoising steps. In contrast to existing methods, we directly acquire the observed texture from the input image, thus, resulting in more faithful and consistent reflectance estimation. Through a series of qualitative and quantitative comparisons, we demonstrate superior performance in both texture completion as well as reflectance reconstruction tasks.

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